Assistant Professor John Pile Jr has 15 years of software development experience in the publicand private sectors. His most recent game industry employment was with Proper Games in Dundee, Scotland where he was a multi-platform engineer on the team that developed the 2009 BAFTA Scotland Game Of The Year, "Flock!", the financially successful "Final Fight: DoubleImpact", downloadable content "Crackdown 2: Toy Box Pack", and the iOS game "MovingDay".
Professor Pile is the author of "2D Graphics Programming for Games", and lead engineer on the arcade game "aliEnd" for the Android OS. His focus within Champlain College's Game Studio is the education of programming graphics, physics, and networking for games.
When not teaching, he continues to develop games as an Indie Developer.
"As a faculty member of a computer science division, it is very unusual to have the level of collaboration with Game Art, Game Design, and Game Production faculty that we are able to achieve at Champlain College. This interdisciplinary nature of our programs ensures that we are uniquely positioned to offer the type of education the game industry is looking for from our graduates, and it is why we get such great feedback from the game studios that employ our graduates."
International Game Developers Association (IGDA)