Curriculum

Game Design professionals must employ multiple skills: the ability to adapt to new technology: synthesize trends, theories and movements in the development of new ideas, time-management skills, and effective writing skills.

Our Upside-Down Curriculum allows you to begin taking your Game Design classes beginning in your first semester. By the time you finish your first year, you will have taken upward of five courses related to your major.

Game Design Curriculum 2013-14


First Year

First Semester

Concepts of the Self
(COR 110)

Rhetoric I
(COR 115)

College Algebra
(MTH 120) OR
Applied Calculus
(MTH 230)

Game History and Development
(EGD 100)

Visual Digital Fundamentals
(GDD 111)

Second Semester

Concepts of Community
(COR 120)

Rhetoric II
(COR 125)

Cognitive Psychology
(PSY 210)

Introduction to Game Design
(EGD 110)

Introduction to Computer Theory
(CIT 135) OR
Introduction to Programming
(CSI 140)


Second Year

First Semester

Choose 200-level COR course
(COR 2XX)

Aesthetic Expression
(COR 220)

Introduction to 3D Art
(EGD 215)

Game Technology I
(EGD 202)

Principles of Game Design
(EGD 212)

Second Semester

Choose 200-level COR course
(COR 2XX)

Choose 200-level COR course
(COR 2XX)

Game Production I
(EGD 220)

Level Design
(EGD 230)

Survey of Drama
(ENG 260) OR
3D Modeling I
(EGD 235) OR
Advanced Programming
(CSI 240) OR
Management & Organizational Behavior
(MGT 210)


Third Year

First Semester

Global Studies I: Technology & Development
(COR 310)

Global Studies II: Human Rights
(COR 320)

Game Technology II
(EGD 300)

Interactive Storytelling
(EGD 310) OR
Conceptual Game Design
(EGD 340)OR
Project Management & Team Leadership
(MGT 260) OR
Graphics Programming I
(EGP 200)

GDES Specialization Elective

Second Semester

International Cultural Studies
(COR 330)

International Cultural Studies
(COR 330)

Game Production II
(EGD 320)

GDES Specialization Elective

GDES Specialization Elective


Fourth Year

First Semester

Capstone (Game Development Capstone)
(CCC 410)

Natural Science Elective with Lab
(SCI XXX)

Small Group Communications
(COM 230)

GDES Specialization Elective

Second Semester

Senior Portfolio: Game Design
(EGD 410)

Senior Production
(EGD 420)

Communications and Ethics
(COM 220)

General Elective

General Elective


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