Contact JoAnn Patel, Program Director
What does it take for an artist to succeed in the gaming industry? How can you translate your artistic talent into the textures, models, animations and backgrounds of the video games that millions of people play every day?
Success in the visual design and art production of the game industry begins with a passion for extending your art through technology. Now in its eleventh year, the Bachelor of Science degree program in Game Art & Animation was among the first in the country, and Champlain remains among the top institutions for studying game development.
Through our Upside-Down Curriculum, in your first year you will start great Game Art & Animation classes, including Anatomy & Perspective Drawing and Introduction to Game Art & Animation, where you'll learn about the professional tools of the game industry. Our rigorous curriculum includes a grounding in traditional media and visual design, followed by extensive experience in 2D and 3D graphics, animation and user interface design. You'll learn the soft skills and discipline needed to be a productive creator in the game industry, and develop extensive game art and animation skills to build a top-notch portfolio that will help you land that first job.
An important aspect of the Game Art & Animation major is the collaborative environment of our Game Studio, where Game Art & Animation majors work with their counterparts in Game Design and Game Programming as well as Management of Creative Media majors specializing in Game Management to build games from start to finish. The Game Studio replicates a professional game development setting to give you a firsthand understanding of how creative teams collaborate to develop individual game assets and coordinate them into a functional product. To see student work and find out more, visit gamestudio.champlain.edu.
Study in Montreal, Canada, one of the world's largest game development centers-only 90 miles from our Burlington, VT, campus. With internship opportunities, the Montreal Game Summit, the Montreal International Game Developers Association, and a campus director with game industry experience, Game Design students have amazing opportunities to create strong connections. Courses in Montreal are taught by game industry professionals in collaboration with game faculty at the main campus. Explore our study abroad options.
Our students develop tremendously marketable skills through summer internships at such organizations as Funcom in Montreal, Raven and Codename in Los Angeles, and EA in San Francisco. They are also considered for paid positions in Champlain's Emergent Media Center (EMC)—an academic Center of Excellence where students will collaborate with each other, faculty and clients to develop new concepts, processes and uses for electronic games, mobile applications and other interactive experiences—as early as their first year. Our reputation for producing high-caliber game industry professionals is reflected in the extraordinary success of our graduates. Champlain alumni have gone on to work for companies such as PennyPop, Warner Bros./Turbine, Sledgehammer Games and Mixamo. See where our students have interned.
You will have the opportunity to present the game you create with your Game Studio team to recruiters from all over the East and Canada, including Square Enix/Eidos, Gameloft, Warner Bros./Turbine, Behaviour and Activision/Vicarious Visions.
Critical to the success of the Game Art & Animation program are the faculty members, who bring extensive game industry experience and real-world knowledge into the classroom. You'll also make crucial connections before you graduate by networking with guest speakers. Meet our faculty.