Game Art & Animation Curriculum

Game Art & Animation professionals must possess multiple skills: the ability to adapt to new technology; the ability to synthesize trends, theories, and movements in the development of new ideas; time-management skills; and how to write effectively.

Our Upside-Down Curriculum allows you to get a head start on these skills by starting your Game Art & Animation classes in your first semester. By the time you finish your first year, you will have taken upward of five courses related to your major!

Game Art & Animation Curriculum 2017–2018


First Year

First Semester

Game Art Fundamentals
(GAA 105)

Game History & Development
(EGD 100)

Concepts of the Self
(COR 110)

The Rhetoric of Self
(COR 115)

Drawing for Realism I
(GAA 125)

Second Semester

Introduction to 3-D Modeling & Texturing
(GAA 135)

Introduction to Animation
(GAA 175)

Concepts of Community
(COR 120)

The Rhetoric of Community
(COR 125)

Math Elective


Second Year

First Semester

Drawing for Realism II
(GAA 225)

3-D Modeling I
(GAA 235)

2-D Game Art
(GAA 205)

Choose 200-level COR course
(COR 2XX)

Choose 200-level COR course
(COR 2XX)

Second Semester

3-D Modeling II
(GAA 255) OR
3-D Animation I
(GAA 275)OR
Aesthetic Interactions 
(IXD 200)

Foundations of Concept Painting
(GAA 245)

Game Production I
(EGD 220)

Creative Portfolio Tools
(EGD 240)

Choose 200-level COR course
(COR 2XX)

Choose 200-level COR course
(COR 2XX)


Third Year

*In the third year, students MUST take COR 310, 320 and two COR 330 courses. COR 310 and 320 MUST be taken together and the two COR 330 courses MUST be taken together. Either pair may be taken in either semester.

First Semester

The Global Condition*
(COR 310)

Choose two Local Contexts, Global Connections courses*
(COR 330)

Art History
(ART 120)

Human Rights & Responsibilities*
(COR 320)

Specialization Course

Specialization Course

Second Semester

Game Production II
(EGD 320)

Choose two Local Contexts, Global Connections courses*
(COR 330)

The Global Condition*
(COR 310)

Human Rights & Responsibilities*
(COR 320)

Small Group Communication
(COM 230)

Specialization Course


Fourth Year

First Semester

College Capstone (Game Development Capstone)
(CCC 410)

Specialization Course

Natural Science Elective with Lab
(SCI XXX)

General Elective

Second Semester

Senior Production
(EGD 420)

Senior Portfolio: Art & Animation
(EGD 415)

Specialization Course

General Elective