As a general observation, the college has shared computer resources strategically located around the campus: in the Miller Information Commons (library), computer labs, the student lounge and other areas.
Our IT help desk provides assistance connecting personal computers to the campus network and installing the College's anti-virus software. If the student computer needs hardware repair, the student will be referred to his or her warranty service provider or a local vendor for service.
Champlain College cannot guarantee full network resources for computers that do not meet the recommended specifications, including older Microsoft Windows computers as well as Macintosh or Linux computers.
The main instructional campus has wireless access in classrooms and common areas which makes a PC or Mac laptop the ideal choice for business students at Champlain. The information below applies to the following majors:
The specifications below can be applied to configure either a Windows laptop or a Mac Laptop. Mac users may also need to acquire a licensed copy of a Windows operating system for their Mac computer depending on software requirements for classes.
This configuration is designed to serve the user for their 4 year college career.
For personal preference, budgetary, or other usability reasons some students will find a desktop computer (PC or Mac) preferable. This is acceptable, though a laptop offers more versatility and flexibility in a college environment.
There are numerous backup devices available including online storage and physical external USB drives. Several services offer "cloud" backups, such as Dropbox or iCloud. Students are responsible for maintaining and updating an adequate backup copy of their work product to allow them to continue working in the case of a computer loss or malfunction. Another common solution is to include an external USB drive with at least the same capacity (160+GB) as the student laptop drive.
A smaller thumb drive is useful for porting files around campus but can be easily lost or damaged and is not recommended as the students' primary backup (either a portable hard-drive kept in their room or cloud backup services are advised).
* Management of Creative Media students should look at the requirements of the creative area they will be focusing in to determine their computer needs.
Many of the majors in the CCM Division are computing intensive and require the use of highly specialized software, which is why we continue to maintain and expand our outstanding computer labs and classrooms. Specific hardware and software needs vary tremendously by course and by program, and it can be costly and difficult for students to keep their computers as up-to-date and as fully equipped as our labs. Here is some general information based on program of study:
For incoming first year students, we only suggest you bring a basic laptop with wireless (Mac or PC, your choice). You will use this for email, doing more traditional homework like writing papers, and for research. It isn't necessary that you have the hardware for game production this first year. We have multiple labs for you to access the software and hardware you need to get started.
However, if you decide you do want to have your own hardware we suggest the following:
A Desktop PC - Our game development pipeline is primarily PC, and you may find some problems with trying to incorporate a Mac. We highly discourage trying to replace this system with a gaming laptop.
Here is what is in our labs currently:
For the first year, you will find all your game development software needs met by using our development labs. However, you might want to have some basic word processing software for doing your traditional class work. If you decide to purchase software for your desktop, to save costs we suggest you buy educational versions. The limitations on educational licenses are that they are not upgradeable. We completely condemn the usage of "cracked" software on our campus.
WHAT WE ARE USING:
Although the College has considerable shared computer resources available on campus, a student owned personal computer will allow flexibility and convenience. As the campus provides broad wireless access, a laptop computer is especially practical but the choice of laptop or desktop is largely a matter of a student's preference.
Students in the Teacher Education majors: Early Childhood/Elementary, Middle School, and Secondary School will find a scanner and / or digital camera useful.
Most of the majors in the ITS Division are computing intensive:
They require the use of highly specialized software, which is why we continue to maintain and expand our outstanding computer labs and classrooms. Specific hardware and software needs vary tremendously by course and by program, and it can be costly and difficult for students to keep their computers as up-to-date and as fully equipped as our labs. Here are some general guidelines:
Most small computers sold through retail venues or the major online distributors (laptop, desktop or mini-tower) are generally adequate for a student's coursework both in and out of the Information Technology & Sciences Division at Champlain College. A lightweight laptop combined with a comfortable docking station (e.g. ergonomic keyboard and mouse combined with relatively high-resolution dual monitor(s)) is much more useful than an overpowered desktop. Especially when purchasing a laptop, but also for desktop purchases, it is important to be sure your computer comes with a warranty.
It is possible to use Intel-based Apple Computers, but some of the software needed for course work will only work with Windows, and you will need an installed and working copy of Windows 7 either via BootCamp, or using virtualization software.
The following are some general guidelines for computers all majors in the ITS Division. These are the minimum guidelines for you to think about if you plan to purchase a new computer or upgrade an existing computer.
The configuration would accommodate most students' needs for the first 2 years. It may be beneficial to upgrade for the junior and senior courses.
*Game Programming students can also check out the following link: http://prof.johnpile.com/2013/04/02/computer-recommendations/
Updated spring 2014