Champlain Game Students Win Big at GameFest 2013

Four out of Champlain's five competing teams took home awards from GameFest 2013: Future Play

Over the weekend of April 27, twelve teams of Game development majors travelled to to Troy, New York for GameFest 2013: Future Play.

Four of Champlain's five competing teams took home awards, including first and second place.

FIRST PLACE: Magnosphere



EXCELLENCE IN GUI: Crisis of the Superverse

Launched in 2004 as a collaboration between Rensselaer Games and Simulations Arts & Sciences program and local game development companies, GameFest provides students with the opportunity to exhibit their work, and 20 teams get to compete for prizes based on technical productions, artistry, creativity and "groundbreaking" quality of work.

This year's GameFest featured students from four colleges: Rensselaer Polytechnic Institute (RPI), Rochester Institute of Technology (RIT), Becker College in Worchester, MA and Champlain College.

Although there were 45 teams that exhibited at the event, each school was only allowed to have five games enter to compete against each other. Students were given two hours to set up their displays, and eight minutes to present their game, including play time, to the judges from New-York based game studio Vicarious Vision. Each team had at least one programmer, one designer, one artist and one producer.

The games that emerge from the game program and the Game Studio endure design and usability testing in a quality-assurance lab. The following games created entirely by students in The Game Studio at Champlain College were exhibited at GameFest 2013:

  • Trash Lords
  • Guardian
  • Eb and Flo
  • GoldBlitz
  • Sagittarii Run
  • Quibly Ball
  • Magnosphere
  • Crisis of the Superverse
  • Sasquatch: Photo-Bomber
  • Trail
  • Lilith