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Press at the EMC

The Emergent Media Center at Champlain College

Recent Press

Past Articles by Year

2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004

 


2010


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2009

  • December 2009: "Reverse Internships" | Jay Heinrichs of The Southwest Airlines magazine Spirit sheds light on the Emergent Media Center's innovative way of operating.
  • November 2009: "Yes, They Can: Google Lit Trips and games give kids a new perspective on social justice" | Lauren Barack mentions the Emergent Media Center's game BREAKAWAY game and other media helping to promote social justice.
  • October 2009: "Stuck in Vermont" | Burlington's Seven Days newspaper takes an inside look at the Emergent Media Center in their "Stuck in Vermont" series.
  • October 2009: Empowering Play: Games Tackle Violence Against Women |  "In the game the child can see that there are different choices that can make life better" says Ann Demarle in an interview with the California National Organization for Women.
  • September 2009: "Digital Game to Help End Violence Against Women" | "The Emergent Media Center (EMC) is using the world's favorite sport to help impact attitudes surrounding the treatment of women"
  • September 2009: "The Browser" | Director Ann DeMarle chats with Jonathan Butler on Vermont Community Radio Station 105.9FM The Radiator. To listen to it, click here.
  • July 2009: "Champlain Students Design Global Game" | Burlington Free Press | July 15, 2009 -- "Faced with the challenge of designing an educational video game that would hold the attention of the world's youth, student designers at Champlain College came up with a motif they can run with: Soccer." Accompanying blog post: "Anti-violence Game Goes Global"
  • May 2009: "The Brains Behind Games" | APN All Points North PLAY Issue | May 2009 -- "Champlain College's Emergent Media Center is an off-campus game studio that works with companies to create such games. 'It gives the students the opportunity to apply their coursework to real world problems,' says DeMarle."
  • March 2009: "GDC 2009: Game Design Challenge Tackles My First Time" | gamespot.com | March 25, 2009 -- Heather Kelley, Creative Director on the Emergent Media Center's BREAKAWAY project, wins annual Game Design Challenge at the Game Developer's Conference in San Francisco, CA. Working with Erin Robinson from Wadjet Eye Games, Kelley conceptualized a creative game in the competition led by Eric Zimmerman of Gamelab.
  • March 2009: "The Games Seniors Play" | WCAX.com | March 9, 2009 -- On a snowy day, the Champlain Senior Center is the place for a hot competition. Last year, the center got a Nintendo Wii. Board member Marcia Mason explains, "It's been an instant hit right away!" The system's wireless controllers let players use several games including bowling. Staff and medical advisors say the Wii gives seniors gentle exercise and keeps hand-eye coordination sharp. The Emergent Media Center's Ann DeMarle adds her input about seniors playing video games in this news article. To view the newscast, click here.
  • February 2009: "Electronic Games: New Image, New Roles in 21st Century Culture" | VPR | February 23, 2009 -- Two Champlain students accompanied Ann DeMarle for a guest appearance on Vermont Public Radio's Vermont Edition to share their opinions on the gaming industry and the future of the field. To listen to the broadcast, click here.

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2008

  • December 2008: Champlain College article "Emergent Media Center and U.S. Army Add New Missions to Popular America's Army PC Game" focuses on the launch of the EMC's two new missions for the popular PC action-based, serious game, America's Army -- District and Canyon.
  • December 2008: America's Army releases the two missions created by Champlain College students at the Emergent Media Center on their website, available for download.
  • October 2008: Seven Days article "Minding the Gap" talks about how Vermont colleges and universities are facing demands in preparing students for the real world -- and how Champlain College's Emergent Media Center is providing real world experience for its students.
  • October 2008: In an article featured in Seven Days' What's Good blog, "Champlain's Emergent Media Center Acquires +20 Dexterity, +20 Creativity in Game of Life" touches upon the projects students are tackling at the new EMC facility in the Champlain Mill in Winooski.
  • October 2008: Governor Douglas attends the opening ceremony of the Emergent Media Center, holding a press conference.
  • October 2008: "Old Mill, New Opportunities" | WCAX.com -- In this newscast, the Emergent Media Center is visited, talking about how the program has grown and how it is providing opportunities for students. To view the newscast, click here.
  • October 2008: WPTZ News | "Emergent Media Moves to the Mill"
  • October 2008: Seven Days article "Video Games Help Cystic Fibrosis Patients Breathe Easier" describes the reasoning behind the Emergent Media Center's Breath Biofeedback gaming project to help children with CF to develop breathing patterns at young ages.
  • October 2008: In the article "Game to take on domestic violence" in the Christian Science Monitor, the Emergent Media Center's UNFPA Game to End Gender Violence project is featured, describing the team's efforts, including their research trip to South Africa.
  • October 2008: In a Vermont Public Radio segment on high tech companies in Vermont, "Some high tech companies are hiring, despite shaky economy," Heather Kelley, Emergent Media Center creative director, was interviewed.
  • October 2008: WAMC Northeast Public Radio | "U.N. Representative Visits Champlain College to Assess Joint Project"
  • September 2008: "Video Gamers Tackle Powerful Project" | WCAX.com -- In this newscast, the United Nations project at the Emergent Media Center is featured, and how exactly it plans to go about helping to prevent gender violence. To view this newscast, click here.
  • September 2008: Seven Days article "All Original" talks about the Annual South End Art Hop, of which the Emergent Media Center represented Champlain College with their "sound lab," in partnership with SoundToys.
  • May 2008: An article in the current issue of Vermont Business Magazine describes Ann DeMarle's effort in bringing the importance of gaming to the attention of Vermont businesses as a method of effectively increasing communications.
  • March 2008: MeetingTechOnline posts "More Than Fun and Games," an article that explores the Emergent Media Center's "serious games."
  • January 2008: In an article titled "They've Got Game," Vermont's alternative weekly paper, Seven Days, the author offers an inside look at Champlain's game development programs and the Emergent Media Center.

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2007


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2006


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2005

  • August 2005: Mass High Tech: Champlain College Students Create "Serious Game" (online)
  • June 2005: Champlain College students create a video game about dangers of mercury for Vermont Department of Environmental Conservation
  • April 2005: Champlain faculty and students help create an electronic game to educate youngsters on the hidden rules of class

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2004

  • August 2004: Vermont Woman: Games Without Frontiers

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News

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