Press at the EMC

Recent Press
- November 2011: "Soccer Video Game - Helps Sex Roles" | Teen Kids News takes a look at the Emergent Media Center's game BREAKAWAY.
- November 2011: "Champlain Emergent Media Center's Students Train in Professional Atmosphere" | Burlington Free Press discusses the unique opportunity that the Emergent Media Center offers undergraduate students.
- November 2011: "Game on in Burlington at Champlain College" | Burlington Free Press takes an in-depth look at Champlain College's growing electronic gaming majors.
- July 2011: "Video Games May Become New Treatment for Cystic Fibrosis" | EmpowHER talks about the inherited condition Cystic Fibrosis and the Emergent Media Center's game that attempts to aid affected children with their breathing exercises.
- May 2011: "Can Video Games Help Sick Kids Stick to Their Treatments?" | Discover Magazine's Veronique Greenwood explores how biofeedback games may encourage children with Cystic Fibrosis to keep regular breathing exercises.
- May 2011: "Kids with Cystic Fibrosis Breath Easier Thanks to Video Games" | Fast Company discusses how a series of new video games for kids with Cystic Fibrosis not only helps them stick to treatment regimens, but also significantly improves breathing performance.
- April 2011: "She Shoots, She Scores!" | IEEE Women in Engineering Magazine takes an in-depth look at the Emergent Media Center's game BREAKAWAY.
- April 2011: "Could Computer Games be the Solution for Persuading Children with Cystic Fibrosis to Complete Their Physiotherapy?" | BBC News Health's James Gallagher examines how video games can help bridge the gap between children with Cystic Fibrosis and the burden of doing their breathing exercises.
- April 2011: "Video Games May Help Clear Airway of Cystic Fibrosis Patients" | e! Science News dicusses the success and health benefit of children who used the Emergent Media Center's two games aimed at aiding patients with Cystic Fibrosis.
- April 2011: "Serious Games" The website lists the BREAKAWAY game under Games for Learning in their site for Games for Entertainment and Learning (GEL) Lab at Michigan State University.
- March 2011: "Spotlight Values team with the Champlain Emergent Media Center students at Peace Village Learning and Retreat Center, NY" | Spotlight Values discusses a meeting they had with the EMC to explore the possibility of a new game.
- February 2011: "Champlain College Graduate Speaks at UN About 'BREAKAWAY', Game Technology Aims to Reduce Violence Against Women and Girls" | Champlain College promotes a 2009 graduate who will be at the UN to participate in a panel discussion on using technology to end violence against women and girls.
- February 2011: "BREAKAWAY, a Soccer Game About Gender Violence" | Games For Change's Jeff Ramos describes the BREAKAWAY project and highlighted a conversation he had with the director of the Emergent Media Center, Ann DeMarle.
- January 2011: "Click and Be Fit" | Seven Days journalist Lauren Ober describes her first experience trying games in both the exergaming and Serious game categories.
Past Articles by Year
2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004
2010
- December 2010: "Summit reflections 2010: Ann DeMarle" Images & Voices of Hope | Shines light on the EMC and the projects that students and faculty create.
- December 2010: "Prof. Ann DeMarle, Champlain College" | On EAMC Northeast Public Radio Ann Demarle, EMC Director, discusses the Emergent Media Center how students are working on serious games to help problems in the world.<
- December 2010: "BREAKAWAY Video Game Teaches Nonviolence" | Waging Nonviolence's Eric Stoner highlights the Inter Press Service article about the game and its' purpose.
- December 2010: "New Resource" | The article from Family Violence Prevention Fund gives a explanation of the BREAKAWAY game and its purpose.
- November 2010: "UN Campaign calls for Corporate Involvement" | PR Week US talks about the BREAKAWAY Project and how it hopes to reduce violence against women.
- November 2010: "Teaching Virtual Resistance to Violence" | IPS's Kanya D'Almeida gives a general overview of the Emergent Media Center's BREAKAWAY Project. Further, she discuses changing the perception in young boys in the age group of 8-15 years old highlighting the qualities fairness and equality.
- November 2010: "MIGS 2010: A Call For 'Positive Play', Games That Create Gains" | Christian Nutt from Gamasutra discusses real world examples of serious games and the Emergent Media Center.
- November 2010: "Little Soccer Game With Big Goal: Kicking Violence" | Leslie Katz from CNET News explains the BREAKAWAY Project its success in attracting worldwide users and attention.
- September 2010: "Liaison International Sponsors Champlain College Students" | The EMC has been invited to attend and speak at the Images & Voices of Hope World Summit.
- August 2010: "Breaking Away: Interactive Electronic Game Brings Gender Issues Into Play" | The UNFPA's feature story on the EMC's BREAKAWAY project, highlights the plot and purpose of the game. It also includes trailers and service announcements created for the game.
- August 2010: "BREAKAWAY: Video Game Against violence" | Channel One News' Jessica Kumari discusses on video the BREAKAWAY project and its' function to minimize violence.
- July 2010: "Breaking Away at the World Cup" | TheMarginalized.com gives a game review of BREAKAWAY.
- July 2010: "Electronic Games Take on Violence Against Women" | The Population Media Center gives a general overview of the Emergent Media Center's game BREAKAWAY and it goal to change attitudes of boys between the ages 8-15.
- June 2010: "PSA: Be a Champion, End Violence Against Women" | The UNFPA's Online Video Channel posts a public service announcement about violence against women with BREAKAWAY's endorser, Cameroonian professional footballer Samuel Eto'o.
- June 2010: "BREAKAWAY Game Trailer" | The UNFPA's online video channel posts a trailer for the BREAKAWAY game.
- June 2010: "BREAKAWAY During the World Cup" | The Population Institute highlights the Emergent Media Center's mission to combat violence against women.
- June 2010: "Online Football game Launches June 22 to Global Audience" | The Global Heath Council sheds light on the BREAKAWAY project and its' celebrity endorser, football star Samuel Eto'o.
- June 2010: "Shelburne business and Champlain College launch online soccer game to global audience" | The Shelburne News explains the BREAKAWAY project and Emergent Media Center's short term goals. It also explains the EMC research trip to Africa.
- June 2010: "VT Businesses Prepare for World Cup Frenzy" | NECN describes the excitement of the World Cup with the local communities.
- June 2010: "Vermont College Students Create World Cup Web Game" | Fox 44 News, discuses the hard work students and staff at Champlain College put into creating the BREAKAWAY game.
- June 2010: "BREAKAWAY Day" | Tim Johnson, expresses on his blog his excitement for both the world cup and the distribution of over 1500 BREAKAWAY CDs to worldwide youth groups.
- June 2010: "World Excitement Grows... in Winooski" |Tim Johnson, in his blog, describes and new developments in the BREAKAWAY project and its internet release.
- May 2010: "Time to BREAKAWAY!" | Moboid, Heather Kelley's Blog, discusses BREAKAWAY and her experiences working on the project.
- March 2010: "Vermont- New Media Nexus?" | Today's Campus Online reporter Tom Robinson, sits down with Ann DeMarle and Dean of the Communication and Creative Media Division Jeff Rutenbeck to talk about the new MFA in Emergent Media.
- March 2010: Violence Against Women Is a Global Struggle | William Ryerson, President of the Population Media Center and Population Institute, culminates a blog about violence against women and the preventative measures that people are taking all over the world.
- February 2010: "In Development at Champlain College: a Video Game to Help Prevent Domestic Violence" | Jill Laster from The Chronicle of Higher Education talks about Champlain College's goals to educate boys about the effects of violence against women.
- February 2010: Article in Vermont Biz highlights Dwight Asset's charitable donation of $21,000 to The Emergent Media Center's Project To End Violence Against Women.
- January 2010: "Champlain Unveils New MFA Program" | Burlington's Seven Days announces Champlain's new MFA in Emergent Media.
Back to Past Articles | Back to Recent Press
2009
- December 2009: "Reverse Internships" | Jay Heinrichs of The Southwest Airlines magazine Spirit sheds light on the Emergent Media Center's innovative way of operating.
- November 2009: "Yes, They Can: Google Lit Trips and games give kids a new perspective on social justice" | Lauren Barack mentions the Emergent Media Center's game BREAKAWAY game and other media helping to promote social justice.
- October 2009: "Stuck in Vermont" | Burlington's Seven Days newspaper takes an inside look at the Emergent Media Center in their "Stuck in Vermont" series.
- October 2009: Empowering Play: Games Tackle Violence Against Women | "In the game the child can see that there are different choices that can make life better" says Ann Demarle in an interview with the California National Organization for Women.
- September 2009: "Digital Game to Help End Violence Against Women" | "The Emergent Media Center (EMC) is using the world's favorite sport to help impact attitudes surrounding the treatment of women"
- September 2009: "The Browser" | Director Ann DeMarle chats with Jonathan Butler on Vermont Community Radio Station 105.9FM The Radiator. To listen to it, click here.
- July 2009: "Champlain Students Design Global Game" | Burlington Free Press | July 15, 2009 -- "Faced with the challenge of designing an educational video game that would hold the attention of the world's youth, student designers at Champlain College came up with a motif they can run with: Soccer." Accompanying blog post: "Anti-violence Game Goes Global"
- May 2009: "The Brains Behind Games" | APN All Points North PLAY Issue | May 2009 -- "Champlain College's Emergent Media Center is an off-campus game studio that works with companies to create such games. 'It gives the students the opportunity to apply their coursework to real world problems,' says DeMarle."
- March 2009: "GDC 2009: Game Design Challenge Tackles My First Time" | gamespot.com | March 25, 2009 -- Heather Kelley, Creative Director on the Emergent Media Center's BREAKAWAY project, wins annual Game Design Challenge at the Game Developer's Conference in San Francisco, CA. Working with Erin Robinson from Wadjet Eye Games, Kelley conceptualized a creative game in the competition led by Eric Zimmerman of Gamelab.
- March 2009: "The Games Seniors Play" | WCAX.com | March 9, 2009 -- On a snowy day, the Champlain Senior Center is the place for a hot competition. Last year, the center got a Nintendo Wii. Board member Marcia Mason explains, "It's been an instant hit right away!" The system's wireless controllers let players use several games including bowling. Staff and medical advisors say the Wii gives seniors gentle exercise and keeps hand-eye coordination sharp. The Emergent Media Center's Ann DeMarle adds her input about seniors playing video games in this news article. To view the newscast, click here.
- February 2009: "Electronic Games: New Image, New Roles in 21st Century Culture" | VPR | February 23, 2009 -- Two Champlain students accompanied Ann DeMarle for a guest appearance on Vermont Public Radio's Vermont Edition to share their opinions on the gaming industry and the future of the field. To listen to the broadcast, click here.
Back to Past Articles | Back to Recent Press
2008
- December 2008: Champlain College article "Emergent Media Center and U.S. Army Add New Missions to Popular America's Army PC Game" focuses on the launch of the EMC's two new missions for the popular PC action-based, serious game, America's Army -- District and Canyon.
- December 2008: America's Army releases the two missions created by Champlain College students at the Emergent Media Center on their website, available for download.
- October 2008: Seven Days article "Minding the Gap" talks about how Vermont colleges and universities are facing demands in preparing students for the real world -- and how Champlain College's Emergent Media Center is providing real world experience for its students.
- October 2008: In an article featured in Seven Days' What's Good blog, "Champlain's Emergent Media Center Acquires +20 Dexterity, +20 Creativity in Game of Life" touches upon the projects students are tackling at the new EMC facility in the Champlain Mill in Winooski.
- October 2008: Governor Douglas attends the opening ceremony of the Emergent Media Center, holding a press conference.
- October 2008: "Old Mill, New Opportunities" | WCAX.com -- In this newscast, the Emergent Media Center is visited, talking about how the program has grown and how it is providing opportunities for students. To view the newscast, click here.
- October 2008: WPTZ News | "Emergent Media Moves to the Mill"
- October 2008: Seven Days article "Video Games Help Cystic Fibrosis Patients Breathe Easier" describes the reasoning behind the Emergent Media Center's Breath Biofeedback gaming project to help children with CF to develop breathing patterns at young ages.
- October 2008: In the article "Game to take on domestic violence" in the Christian Science Monitor, the Emergent Media Center's UNFPA Game to End Gender Violence project is featured, describing the team's efforts, including their research trip to South Africa.
- October 2008: In a Vermont Public Radio segment on high tech companies in Vermont, "Some high tech companies are hiring, despite shaky economy," Heather Kelley, Emergent Media Center creative director, was interviewed.
- October 2008: WAMC Northeast Public Radio | "U.N. Representative Visits Champlain College to Assess Joint Project"
- September 2008: "Video Gamers Tackle Powerful Project" | WCAX.com -- In this newscast, the United Nations project at the Emergent Media Center is featured, and how exactly it plans to go about helping to prevent gender violence. To view this newscast, click here.
- September 2008: Seven Days article "All Original" talks about the Annual South End Art Hop, of which the Emergent Media Center represented Champlain College with their "sound lab," in partnership with SoundToys.
- May 2008: An article in the current issue of Vermont Business Magazine describes Ann DeMarle's effort in bringing the importance of gaming to the attention of Vermont businesses as a method of effectively increasing communications.
- March 2008: MeetingTechOnline posts "More Than Fun and Games," an article that explores the Emergent Media Center's "serious games."
- January 2008: In an article titled "They've Got Game," Vermont's alternative weekly paper, Seven Days, the author offers an inside look at Champlain's game development programs and the Emergent Media Center.
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2007
- October 2007: Serious Game Source and Game Career Guice reported on four Champlain game development students who were tapped to create two serious games at a major learning conference in Orlando, FL.
- January 2007: Computer Graphics World: Champlain College Launches Emergent Media Center Dedicated to Electronic Game Development
- January 2007: Mass High Tech: Play time -- Colleges find a huge draw in game-design degree programs
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2006
- December 2006: Serious Games Source: College Creates Center for Collaboration, Serious Games (online article)
- December 2006: New England Cable News: Champlain College offers video game major
- November 2006: MSNBC.com: Small industry, big plans: Serious games are designed for learning, training, simulation -- and fun
- November 2006: Game On! (ColumbusAlive.com) -- Episode 91: That's Edutainment! Chuck Nelson talks about serious games with Ann DeMarle, founding director of the Electronic Game and Interactive Development program at Champlain College
- October 2006: Sky Magazine: Role Playing
- October 2006: Summit on Educational Games: Harnessing the power of video games for learning
- January 2006: Seven Days: Good News Garage Founder Steers New Antipoverty Initiative
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2005
- August 2005: Mass High Tech: Champlain College Students Create "Serious Game" (online)
- June 2005: Champlain College students create a video game about dangers of mercury for Vermont Department of Environmental Conservation
- April 2005: Champlain faculty and students help create an electronic game to educate youngsters on the hidden rules of class
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2004
- August 2004: Vermont Woman: Games Without Frontiers
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