Game Art & Animation Curriculum
First Year
First Semester:
- COR 110 - Concepts of the Self
- COR 115 - Rhetoric I
- MTH 120 - College Algebra
or MTH 115 - Foundations of Math - GDD 111 - Visual Digital Fundamentals
- EGD 100 - Game History & Development
Second Semester:
- COR 120 - Concepts of Community
- COR 125 - Rhetoric II
- ART 120 - Art History
- EGD 115 - Introduction to Game Art & Animation
- ART 135 - Anatomy & Perspective Drawing
Second Year
First Semester:
- COR 210 - Scientific Revolutions
- COR 220 - Aesthetic Expressions
- EGD 225 - Drawing for Game Development
- EGD 215 - Introduction to 3D Art
- GDD 212 - Digital Interactive Design
Second Semester:
- COR 230 - The Secular & the Sacred
- COR 240 - Capitalism & Democracy
- EGD 220 - Game Production I
- EGD 235 - 3D Modeling I
- EGD 245 - Foundations of Concept Painting
Third Year
First Semester:
- COR 310 - Global Studies I: Technology & Development
- COR 320 - Global Studies II: Human Rights
- EGD 335 - 3D Animation
or EGD 315 - 3D Modeling II
or GDD 311 - Digital 2D Motion Graphics - GART Specialization Elective
- GART Specialization Elective
Second Semester:
- COR 330 - International Cultural Studies
- COR 340 - International Cultural Studies
- EGD 320 - Game Production II
- GART Specialization Elective
- GART Specialization Elective
Fourth Year
First Semester:
- CCC 410 - College Capstone (Game Development Capstone)
- Natural Science Elective with Lab
- COM 230 - Small Group Communications
- GART Specialization Elective
Second Semester:
- EGD 420 - Senior Production
- EGD 415 - Senior Portfolio: Art & Animation
- COM 220 - Ethics & Communication
- General Elective
- General elective




















