Game Design Curriculum
First Year
First Semester:
- COR 110 - Concepts of the Self
- COR 115 - Rhetoric I
- MTH 120 - College Algebra
or MTH 230 - Applied Calculus - EGD 100 - Game History & Development
- GDD 111 - Visual Digital Fundamentals
Second Semester:
- COR 120 - Concepts of Community
- COR 125 - Rhetoric II
- PSY 210 - Cognitive Psychology
- EGD 110 - Introduction to Game Design
- CIT 135 - Introduction to Computer Theory
or CSI 140 - Introduction to Programming
Second Year
First Semester:
- COR 210 - Scientific Revolutions
- COR 220 - Aesthetic Expressions
- EGD 215 - Introduction to 3D Art
- EGD 202 - Game Technology I
- EGD 212 - Principles of Game Design
Second Semester:
- COR 230 - The Secular & the Sacred
- COR 240 - Capitalism & Democracy
- EGD 220 - Production I
- EGD 230 - Level Design
- ENG 260 - Survey of Drama
or EGD 235 - 3D Modeling I
or CSI 240 - Advanced Programming
or MGT 210 - Management & Organizational Behavior
Third Year
First Semester:
- COR 310 - Global Studies I: Technology & Development
- COR 320 - Global Studies II: Human Rights
- EGD 300 - Game Technology II
- EGD 310 - Interactive Storytelling
or EGD 340 - Conceptual Game Design
or MGT 260 - Project Management & Team Leadership
or EGP 200 - Graphics Programming I - GDES Specialization Elective
Second Semester:
- COR 330 - International Cultural Studies
- COR 340 - International Cultural Studies
- EGD 320 - Production II
- GDES Specialization Elective
- GDES Specialization Elective
Fourth Year
First Semester:
- CCC 410 - College Capstone
- Natural Science Elective with Lab
- COM 230 - Small Group Communications
- GDES Specialization Elective
Second Semester:
- EGD 410 - Senior Portfolio: Game Design
- EGD 420 - Senior Production
- COM 220 - Ethics & Communication
- General Elective
- General Elective




















