When I first came here, the Management of Creative Media program didn't exist. I wanted to get into video games, making levels or narrative, which is why I enrolled into Game Design.
Sophomore year, I heard Champlain had this new major. It would allow me to be more of a team manager, or coach, and that sounded like what I actually wanted to do. I liked keeping all the communications between the team members together, figuring out when we could meet and defusing situations if we had clashing personalities—I really liked being a mediator. I was able to use all of these skills during my Capstone, which was really rewarding. It's the closest I got to having real studio experience as an undergraduate. I dealt with a team of eight to twelve people, and as a Management of Creative Media major, I did all the coordination. I wasn't the boss, but a leader.
It's very real-life experience and hopefully what I'll be doing when I get into the industry. The opportunity to apply my skills has made me feel like I'm a lot more level-headed, and I am able to handle certain situations better. I'm not sure how Champlain could've prepared me more.David, Managment of Creative Media Major*Game Managment SpecializationEast Aurora, NYROBERT P. STILLER SCHOOL OF BUSINESS*As of September 2016, the name of the major will change from Management of Creative Media with a specialization in Game Management to Game Production Management.
When I came to Champlain I was quiet, but I had dreams of who I wanted to be and what I wanted to do. From my first semester, I knew I wanted to give back to the community while I studied here. Over the years, I have crossed many items off this checklist. I was a Peer Advisor, a Resident Advisor and a Student Ambassador. I also had four internships, three of them while studying abroad. First, I was as a social media intern at Trailer Park, a marketing agency in Los Angeles, California. I worked on a variety of popular television series and movies, from developing content calendars and performing market research to creating strategies and tactics for ongoing campaigns.
In Dublin, Ireland, I reached out to Fantastic Films where I became a social media intern. I helped develop an online brand identity and personas for each of their social media channels.
Later, at Champlain's campus in Montreal, Canada, I interned at Execution Labs where I performed a variety of tasks from production to marketing and event management. At the end of each internship, I would have a review with my supervisors; they all commented on how prepared I was in comparison to previous interns. That in itself is a huge testament to how well Champlain prepares its students.
During my time at Champlain, I have gained incredible confidence and the ability to apply myself to anything I set my mind to. The fact that I have had a number of international experiences with internships and job opportunities along the way is unique to Champlain. I love the person I have become, and I look forward to seeing where my future takes me. The experiences that I have had at Champlain are unlike any other that I would have had if I had chosen another school.
Mariana Franzetti, Management of Creative Media Major*Game Management SpecializationCranford, NJROBERT P. STILLER SCHOOL OF BUSINESS*As of September 2016, the name of the major will change from Management of Creative Media with a specialization in Game Management to Game Production Management.
What drew me to Champlain was the atmosphere of the campus, as well as the excellent Game Art & Animation program. I've loved video games for a long time, and I decided very young that I wanted to make games. It was a childhood dream that I stuck with through thick and thin, getting me to where I am today. The opportunities I have been given and the knowledge I have gained are something I will always be grateful for. In particular, my production classes for the Game Studio taught me how to work on a team of vastly different people, all working towards the same goal.
Working at the Emergent Media Center was the first place where I worked as a game artist in a team environment on a creative product during my first year. It was an eye-opening experience that very quickly showed me how hard I would have to work in my career, but it was also great to watch the more experienced artists and learn from them. My skills learned in the Game Studio have prepared me for entering the industry, and I am confident that I will one day have the job of my dreams because of that. My experiences in multiple internships also prove to game studios that are considering me for employment that I am able to work in a production environment.
Desiree was also the Lead Artist for SunBots, a senior game which was recognized for Excellence in Art Direction at the 2014 RPI GameFest.Desiree, Game Art & Animation MajorGranby, MADIVISION OF COMMUNICATION & CREATIVE MEDIA
When I applied to Champlain, I was undeclared and trying to decide between game design and writing. I decided to enter the Game Design program and thought I would make the best game in the world. I soon realized that I don't necessarily think like a designer and switched into the Management of Creative Media program, allowing me to make games by being a game producer and leading a team. I liked that the program wasn't just a game design degree, but a business degree, too, which gave me some flexibility.
When I first started being a game producer, I was terrified, but all my experience in Champlain's Game Studio has really taught me what I'll be doing in the workplace. I believe in trial by fire, and I've learned how to survive that fire by honing my skills and learning what works and what doesn't, as well as what I should be doing and what I need to do the next time around. Each project I've done has gotten better from the experience.
Now, I'm comfortable going into a lot of different scenarios and being a leader and producer. Even more than that, I've learned who I want to be as a game developer and know that I want to make games that give people ideas. That's where I think games become as powerful as they can be and can help change the world. That's where I want to grow in my career.Ian, Management of Creative Media Major*Game Management SpecializationFulton, NYROBERT P. STILLER SCHOOL OF BUSINESS*As of September 2016, the name of the major will change from Management of Creative Media with a specialization in Game Management to Game Production Management.
I've always been really interested in video games, but I didn't know where I could fit into the game industry. I originally came to Champlain as a Game Design student, but all the types of design and programming weren't for me.
When I looked at what it was about my classes that I liked, it was working in the small groups and being part of a collaborative team. One of my professors used a metaphor to describe the producer in a team, saying they are the grease that keeps the cogs in motion, and that really resonated with me. I transferred into the Management of Creative Media program with a specialization in Game Management before the end of my first year.
My experience as a producer has been great. I had no confidence when I came into Champlain just because I had no idea what I was doing. I've learned so much about how to create an efficient group and team dynamic, and I'm gaining a grasp of what I'll be doing in my future career.
During his junior year, Patrick also studied abroad in Montreal where he interned with Vandal Games.
Patrick, Management of Creative Media Major*Game Management SpecializationMarshfield, MAROBERT P. STILLER SCHOOL OF BUSINESS
*As of September 2016, the name of the major will change from Management of Creative Media with a specialization in Game Management to Game Production Management.
Video games have been my life since I was a little kid. I'd play video games, listen to video game music, and learn hundreds of fun facts about games. When I was much younger I'd get frustrated at certain points in games, but as I got older that frustration led to analyzing.
Champlain was the first college to contact me, and they sent me information specifically about their Game Design program. The upside down curriculum really caught my eye along with the dedicated major. When I visited the campus, I knew I wanted to come to Champlain.
I've loved my experience in the Game Design program. I learned a good amount of history and began working in teams as soon as I started. During my third year, I studied in Montreal and it was my best semester so far. I learned so many things not only about my field, but also the industry itself and what it's like to actually live as someone working in it. Now, as a senior, I'm with a team of people that I've connected with and we're working on a project we're all passionate about. I'm thoroughly excited to continue working on it and see where it goes.
Finishing college is a very scary thing, but with the communication skills, resource locating methods and team experience I've gained from Champlain, I'm confident that I can fulfill whatever role an employer needs me to do.
Carlos, Game Design MajorWoodbourne, NYDIVISION OF COMMUNICATION & CREATIVE MEDIA
"Champlain is a school where you dive right into your major. They give you the right classes so you know if you really want to be doing your major for a living. They give you inspiration for your career. My teachers are always offering office hours. They encourage us to come see them whenever we need help. It definitely gets away from the stereotype of a large college where you're just a number. There's no distance between the students and faculty.""Burlington feels right. There are so many things to do outside of class, including events downtown that can be used in school. I can go to see a local band then write about it for a class in my major. Burlington has become where I live, not just where I go to school. I fell in love with the place. Champlain seems as if it were meant to be here. It has become part of the city."
Jude, Management of Creative Media majorWilliamstown, MADIVISON OF BUSINESS
I was always interested in games because they were a big part of my life growing up. When I got to high school, I took Web Animation, where I learned gaming theory and Action Script II programming. I got really interested in how screwing up one little thing could make the entire thing not work.
For college, I started looking at Game Programming majors, and I'm definitely glad that I ended up here. All of my game teachers have been really supportive of me being in Game Programming. Everything I've done in my classes, I know I'll use in the future.
I'm really excited for Game Production I & II because I feel like that's when I'll first learn what I can really do. I'm also excited for my Capstone and being able to make a game with a set budget. I'll get to see what it will be like when I start making a game for myself. I can't wait to experience that and see if this is the right industry for me.
Kelly, Game Programming MajorDumont, NJDIVISION OF INFORMATION TECHNOLOGY & SCIENCES