Marguerite Dibble wasn't one to wait until after graduation to find her dream job. With assistance from her professors and a great deal of vision and hard work, she founded Birnam Wood Games while still a senior at Champlain College. Staffed entirely by Champlain students, Birnam Wood released its first game to the public months before Marguerite graduated.
"The Bring Your Own Business (BYOBiz) program was always there for advice and making connections. Every faculty member I know constantly asked, 'How can I help?' I participated in Champlain's annual Elevator Pitch contest in 2011 and won first place, which came with a $500 prize that I spent on business expenses." "I really liked the attitude of Champlain, that it's all about developing professionally. I applied for early admission and got in. It's exactly what I wanted. I only really wanted to go to Champlain. I loved the team dynamic. I felt like I was actually working in a game studio when I came to school every day."
Marguerite, Game Art & Animation majorLandgrove, VTDIVISON OF COMMUNICATION & CREATIVE MEDIA
Sean uses his take charge attitude to build a strategy for success in his education and his future. "Being at Champlain has helped me develop that strength."
"My work-study job at Champlain's Career Services Office as a student assistant has been an important learning experience. I schedule meetings, help with web seminars, host meet-and-greets, prepare for internship fairs and help students find resources in their job-searching process. I like being the one who helps everyone else get things done. Game designers have to know a little bit about everything: art design, programming, character, story line development and more. I want to be an asset to a game development team and help them feel proud of their work."
Sean, Game Design majorBronx, NYDIVISON OF COMMUNICATION & CREATIVE MEDIA
In his teens, Daniel wrote the program and designed the interface for a simple game based on the board game Mastermind. "That's when I decided that I wanted to pursue a career in game development," he says.
Daniel was offered several tuition-free opportunities at well-known schools, but "turned them down in a heartbeat because they didn't have the top-down, Upside-Down [Curriculum] model for teaching," he explains. "At Champlain, I was able to go right into a major that just doesn't exist other places."
Daniel took advantage of the opportunities offered by the Emergent Media Center,working on a project to teach information literacy and on a virtual worlds business management tool for IBM. Less than a month after he graduated, Daniel started as a technical game designer at Gameloft, a leading global publisher of digital and social games located in Montreal, Canada.
Daniel '11, Game Designer, GameloftB.S. in Electronic Game and Interactive Development (Design)Certificate in Business ManagementMontreal, Quebec, Canada