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Game Programming
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Have a Question?

Contact Dean Lawson, Program Director

Email: lawson@champlain.edu

Phone: 802.651.5937

Meet Some of Our Game Programming Students

Miller Roman

Miller Roman on Why He Loves Game Programming, the Best Part of His Major, and Interning at a Local Indie Game Studio

Miller Roman, '21

Division

Information Technology & Sciences

Major

Game Programming

Minor

Mathematics 

Hometown

Sayulita, Nayarit Mexico

Pronouns

he/him

Internships

R&D Intern at Rad Magpie in Burlington, VT

“

My Production classes made it easy to go from a classroom environment to working in a business where there were multiple projects going on.

”

What made you choose the Game Programming major?

I chose my major because I love taking an incredibly complicated subject and packing it into something everyone can interact with and get joy from. Whenever I create something, my goal is that my mom should be able to turn it on and understand how to operate it.

What is the best part about your program?

I love that Game Programming is a project-based major. One of my favorite series of classes is our Production track courses. These classes take groups of every game major and put us together to make games and share them with our friends, professors, and industry recruiters. We're a close-knit community. Spending so much time in the labs makes you feel so comfortable and helps you make great friends with similar interests.

Can you tell us about your internship?

I worked on R&D projects with a team of interns at Rad Magpie. Our goal was to find possible long-term games and projects for the studio to continue developing. This pushed us into looking at virtual reality and augmented reality technologies. My Production classes made it easy to go from a classroom environment to working in a business where there were multiple projects going on. Having an internship gives you so many great opportunities to create new connections and network with people who you would have never had the chance to meet otherwise.

Anthony Pascone

Anthony Pascone on Getting a Full-Time Job Before Graduation, Studying Abroad in Montreal, and Traveling to Zanzibar with the Core

Anthony Pascone, '20

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics

Hometown

North Babylon, New York

Pronouns

he/him

Studied Abroad

Montreal, Canada

Internships

Programmer for Champlain College Emerging Media Center in Burlington, VT

“

Because game studios visit campus almost every month, I was able to secure a job at Infinity Ward three months before graduation.

”

What is the best part about the Game Studio?

Champlain's Game Studio does such an amazing job of giving students opportunities and connections within the game industry. Because game studios visit campus almost every month, I was able to secure a job at Infinity Ward three months before graduation.

Did you get the chance to study abroad?

I studied abroad in Montreal during the spring semester of my junior year. The experience was amazing and helped me become more independent. I also had the chance to participate in the Ubisoft Gamelab Competition as part of my Production II class. Our game ended up being nominated for four awards, and we all made a lot of connections within Ubisoft.

Have you had any memorable Core experiences?

I went on one of the Core travel courses. You can go to so many unique places, and the one I chose brought my class to Zanzibar in Tanzania for two whole weeks. I learned so much about Zanzibar's art, culture, religions, and people. It was definitely my favorite Core experience.

Eliana Perez

Eliana Perez on How Understanding her Professors Are, Studying Abroad in Tokyo, and Learning Valuable Communication Skills

Eliana Perez, '21

Division

Information Technology & Science

Major

Game Programming

Minor

Foreign Languages

Hometown

New York, NY

Pronouns

she/her

Studied Abroad

Tokyo, Japan

Favorite Class

Core: Heroines & Heroes

“

The professors at Champlain really go above and beyond. They treat their students like people, and they're forgiving when life gets messy.

”

What has been the most surprising thing about Champlain so far?

The most surprising thing about Champlain so far is how understanding the professors are. Because of our school's size, I expected them to be less distant than they would be at a larger university, but the professors at Champlain really go above and beyond. They treat their students like people, and they're forgiving when life gets messy. They will stick their necks out for students to succeed.

Have you had the chance to study abroad?

I studied abroad in Tokyo, Japan. It was incredible. The college culture in Japan is so different from college culture in the United States. Even though I was nervous about speaking Japanese, being immersed in the language really helped me develop that skill.

How has Champlain prepared you for your industry?

The Game Production classes have shaped me into a good team member. Being on a ten-person team is much easier said than done, so my communication skills have really grown since coming to college.

Cameron Belcher

Cameron Belcher on Attending the Game Academy, Discovering His Passion for Artificial Intelligence, and Working with the Emergent Media Center

Cameron Belcher, '20

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics 

Hometown

Bridgeport, WV

Pronouns

he/him

Studied Abroad

Montreal, Canada

“

I found my love for the Game Programming major after going to Champlain's summer Game Academy program.

”

What made you choose Champlain College?

I found my love for the Game Programming major after going to Champlain's summer Game Academy program. I decided the teaching style was a perfect fit for me, and I was drawn by the culture of Champlain as well as their connections to the game industry.

What has been your favorite class?

My favorite class so far would have to be Artificial Intelligence (AI) in Games. It was a real turning point in finding out what specialization I wanted to pursue. Now I'm working on a game called Cash Force, where I am combining my knowledge of artificial intelligence and Unreal's vehicle to create AI for our game.

Have you had any jobs on campus?

I worked with other students on an augmented reality (AR) project at the Emergent Media Center. They were very flexible in adapting our work commitments to our school schedules. During the project, I used all my knowledge from my programming classes and applied it to real life situations.

Andrew Rimpici

Andrew Rimpici on Choosing Champlain, Exploring the Range of Programming Courses, and Working as a Mobile Development Intern

Andrew Rimpici, '20

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics 

Hometown

Scotch Plains, NJ

Pronouns

he/him

Study Abroad

Montreal, Canada

Internships

Mobile Developer Intern at Rad Magpie in Burlington, VT

“

The small class sizes allow professors to get to know each and every student.

”

What made you choose Champlain?

I was drawn to Champlain's close-knit community and upbeat atmosphere. Even before enrolling, it was very apparent that every student matters and receives individualized attention. The small class sizes allow professors to get to know each and every student. It also provides professors with the opportunity to tailor their teaching style to the needs of each student.

What is the best part of the Game Programming major?

I really like the amount of intriguing programming courses Champlain College has to offer. Game programming courses are available in graphics, physics, artificial intelligence, animation, and more. In addition to the wide variety of classes offered, I admire how close everyone who takes them becomes. We're all passionate about what we're learning, and we're willing to help each other reach our greatest potential.

Can you tell us about your internship?

Over the summer before my senior year, I worked as a Mobile Developer at Rad Magpie, a non-profit game studio in Burlington. I was responsible for transforming the designers' ideas into reality in the form of a mobile app for an international client. Having a programming job on my resume gives me a competitive edge, as it shows future employers that I have experience working on real production projects.

Grady Mayo

Grady Mayo on Changing His Career Focus to Games, Gaining Perspective with the Core, and How His Professors Make Classes Relevant

Grady Mayo, '21

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics 

Hometown

Cambridge, VT

Pronouns

he/him

Favorite Class

Discrete Math

Internships

Data Entry Specialist at Propy Inc. in South Burlington, VT

“

I get a stronger sense of engagement and interest from the faculty at Champlain than at other schools.

”

What drew you to the Game Programming major?

I've always been a gamer, and while I was working on my Associate degree in Computer Science, I found myself making small games for most of my independent projects. I decided to steer my career towards game development. Champlain came up as one of the top options, and everything I read about the Game Studio indicated that it was well-regarded in the industry and in academic rankings.

How has Core impacted your perspective of yourself or the world?

I've had a unique experience with the Core. Being ten years older than my classmates, I have a different perspective on some of the issues we discuss and can bring my life experience into the conversation. It's interesting to see the similarities and differences in the discussions and topics from when I graduated from high school to now.

What is the best thing about the professors at Champlain?

I get a stronger sense of engagement and interest from the faculty at Champlain than at other schools. The small class sizes make the give-and-take of the learning process more successful. I also enjoy hearing about the career experiences of our Game Studio professors-it's always nice to know that what we are learning will be useful once we graduate.

Mark Botaish

Mark Botaish on How the Game Studio Prepared him for the Professional World, Participating in the Ubisoft Competition, and Building a Programming Portfolio

Mark Botaish, '20

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics 

Hometown

Sharon, MA

Pronouns

he/him

Studied Abroad

Montreal, Canada

Internships

Software Developer Intern at LORD Sensing in Williston, VT

“

The Game Studio is pretty much on point with what you would experience in the real world.

”

How has the Game Studio prepared you for the professional world?

Everyone takes the C++ intro to advanced courses, so you get a really good summary of the language. In order to do well in classes and projects throughout your college career, you have to push yourself and be able to ask questions, pay attention, and learn to work independently as well as in a team. The Game Studio is pretty much on point with what you would experience in the real world.

Can you tell us about the Ubisoft competition in Montreal?

Every year, Ubisoft sponsors a competition with surrounding game schools. They set a theme, and you have 10 weeks to make a game that the audience can interact with. I would say it was one of the most pivotal moments of my college career because we were able to work on such a large team. Usually we are on teams of five, but with eight members we got to make a fully-fledged game to show professionals to judge. It's a signature piece in my portfolio.

So what does a Game portfolio look like?

In your portfolio, you put most of your projects or finals. I have the game we made for the Ubisoft competition, my Capstone, and final projects from upper level courses I took junior and senior year. Recruiters love to see side projects, and that's a big culture at Champlain. You work with your friends and make a good game to throw in your portfolio. It shows recruiters that you're driven, you're active, and you genuinely enjoy making games.


As a game programmer, your portfolio shows off the end product and points out specifically what you did on that project. You might provide a sample of your code and a detailed explanation of how it works. It's more technical than a designer's portfolio, for example.

Scott Aquino

Scott Aquino on Studying Abroad, Game Programming Professors, and Becoming a Professional

Scott Aquino, '20

Division

Information Technology & Sciences

Major

Game Programming

Minor

Mathematics

Hometown

Weehawken, NJ

Pronouns

He/Him

Studied Abroad

Montreal, Canada

Internship

Ubisoft Competition, Montreal, Canada

Favorite Class

Production II

“

Being treated like an adult who is here to learn is such a freeing feeling. The professors help embody that experience.

”

Have you had a chance to study abroad? If so, where did you go and how was the experience valuable as part of your overall education?

I studied abroad in Montreal. Champlain does a fantastic job at treating you like a young independent professional as I have said multiple times now, but Montreal is a step even further. It felt amazing to commute to campus on the public transportation and receive a very hands-off approach to the management of our projects. I highly recommend it to anyone who could attend. You still have the full support network of the Champlain staff but in a study abroad experience.

What do you like about your professors at Champlain?

It may just be the general college experience, but being treated like an adult who is here to learn is such a freeing feeling. The professors help embody that experience. There are not a lot of secrets to what make a good teacher in life. Letting you own your own mistakes, helping you learn from those mistakes, and fostering a work environment that is reminiscent of the real world all help make you a better student.

What do you like about your program?

The Champlain professors are some of the most experienced, professional, and passionate individuals you can meet. Their dedication to your development as a professional is impressive to say the least. It is extremely difficult to make games, especially to do it well. Your whole education at Champlain is focused around becoming a professional ready to jump in head first to your field after graduation. That focus is reflected in how you feel when talking with industry professionals about the work you do here. 

Michelle Nie

Michelle Nie on Integrating Art and Technology, Interdisciplinary Education, and Adapting her Programming Skills for Game Development

Michelle Nie, '22

Division

Information Technology & Science

Major

Game Programming

Minor

Mathematics

Hometown

Marlborough, MA

Pronouns

she/her

Favorite Class

Game Production I and Game Architecture

“

I love integrating art and technology and using it as a medium for storytelling and experience-making.

”

What made you choose Game Programming?

I love integrating art and technology and using it as a medium for storytelling and experience-making. I used to be more of an artist, but upon learning how to code I fell in love with it and decided to move more into technology and programming. It absolutely fascinates me that something I can type out on my keyboard can turn into incredibly powerful game engines, software, and tools.

How has the Core curriculum changed your perspective?

The flexibility of Core and its inherent interdisciplinary nature lends itself to forcing your creative muscle to work. Not only am I learning different perspectives to look at myself, communities, and the world, I am also allowed freedom to tie it back into the tech world. For most people, programming isn't the first thing that comes to mind, but there are a lot of surprising ways social impact can come into the world of ones and zeroes.

Do you have a favorite class?

It's hard to pinpoint a particular favorite class. I'd say my current favorites are Game Production I and Game Architecture. I'm learning so much about the application of the programming skills that I've been learning for years. I was a programmer before, but these two classes really put the "game" in Game Programming by teaching me skills specifically for programming in games.


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