My name is Shannon Mitchell, and I am a Game Producer, Game Artist and a Graphic Designer.My passion is using creativity and innovation in order to design a better future. I look forward to a future where games can create a widespread happiness and improve the world in tangible ways.As a senior in college I maintained a 4.0 for every semester, which I believe demonstrates the level of dedication and quality that I offer in each of my pursuits. I am experienced in game production, project management, game art, graphic design, marketing, communications and business development. As a game producer, it is my goal to use creative innovation to push the boundaries of traditional business and to design a better future. Shannon graduated from Champlain College in 2016 and is the Chief Operating Officer at Game Theory in Burlington, Vermont.
Shannon, Managment of Creative Media Major*Game Managment SpecializationCranston, RIDIVISION OF COMMUNICATION & CREATIVE MEDIA*The name of this major changed to Game Production Management in 2016.
When I came to Champlain I was quiet, but I had dreams of who I wanted to be and what I wanted to do. From my first semester, I knew I wanted to give back to the community while I studied here. Over the years, I have crossed many items off this checklist. I was a Peer Advisor, a Resident Advisor and a Student Ambassador. I also had four internships, three of them while studying abroad. First, I was as a social media intern at Trailer Park, a marketing agency in Los Angeles, California. I worked on a variety of popular television series and movies, from developing content calendars and performing market research to creating strategies and tactics for ongoing campaigns.
In Dublin, Ireland, I reached out to Fantastic Films where I became a social media intern. I helped develop an online brand identity and personas for each of their social media channels.
Later, at Champlain's campus in Montreal, Canada, I interned at Execution Labs where I performed a variety of tasks from production to marketing and event management. At the end of each internship, I would have a review with my supervisors; they all commented on how prepared I was in comparison to previous interns. That in itself is a huge testament to how well Champlain prepares its students.
During my time at Champlain, I have gained incredible confidence and the ability to apply myself to anything I set my mind to. The fact that I have had a number of international experiences with internships and job opportunities along the way is unique to Champlain. I love the person I have become, and I look forward to seeing where my future takes me. The experiences that I have had at Champlain are unlike any other that I would have had if I had chosen another school.
Marianna graduated with the Class of 2016 and is now working as a Marketing Intern at GSN.
Mariana Franzetti, Management of Creative Media Major*Game Management SpecializationCranford, NJROBERT P. STILLER SCHOOL OF BUSINESS*The name of this major changed to Game Production Management in 2016.
What drew me to Champlain was the atmosphere of the campus, as well as the excellent Game Art & Animation program. I've loved video games for a long time, and I decided very young that I wanted to make games. It was a childhood dream that I stuck with through thick and thin, getting me to where I am today. The opportunities I have been given and the knowledge I have gained are something I will always be grateful for. In particular, my production classes for the Game Studio taught me how to work on a team of vastly different people, all working towards the same goal.
Working at the Emergent Media Center was the first place where I worked as a game artist in a team environment on a creative product during my first year. It was an eye-opening experience that very quickly showed me how hard I would have to work in my career, but it was also great to watch the more experienced artists and learn from them. My skills learned in the Game Studio have prepared me for entering the industry, and I am confident that I will one day have the job of my dreams because of that. My experiences in multiple internships also prove to game studios that are considering me for employment that I am able to work in a production environment.
Desiree was also the Lead Artist for SunBots, a senior game which was recognized for Excellence in Art Direction at the 2014 RPI GameFest.Desiree, Game Art & Animation MajorGranby, MADIVISION OF COMMUNICATION & CREATIVE MEDIA
When I was applying to Champlain, I was interested in the game programs in general. I picked Game Programming because I like computers, but it was too much. I'm not a really big hands-on person, and being a programmer meant I had to be very hands-on.
As a manager or producer, I'm around it instead. It's more my style. I switched into the Management of Creative Media program, and it's great. I really like the team management and business classes. Accounting is my favorite subject, but I wanted to stay in the industry. This program is my way of doing both; I can learn accounting and apply it to the game field. I can't wait to manage a game. I think it's going to be one of my favorite experiences in college.
The experiences that Champlain gives through extracurricular activities, like the EMC, will allow me to get actual experience in what I want to do so I know what to expect before I enter the job force, and I will have a big portfolio to show future employers.
Atiba, Management of Creative Media Major*Game Management SpecializationPowder Springs, GAROBERT P. STILLER SCHOOL OF BUSINESS*The name of this major changed to Game Production Management in 2016.
Video games have been my life since I was a little kid. I'd play video games, listen to video game music, and learn hundreds of fun facts about games. When I was much younger I'd get frustrated at certain points in games, but as I got older that frustration led to analyzing.
Champlain was the first college to contact me, and they sent me information specifically about their Game Design program. The upside down curriculum really caught my eye along with the dedicated major. When I visited the campus, I knew I wanted to come to Champlain.
I've loved my experience in the Game Design program. I learned a good amount of history and began working in teams as soon as I started. During my third year, I studied in Montreal and it was my best semester so far. I learned so many things not only about my field, but also the industry itself and what it's like to actually live as someone working in it. Now, as a senior, I'm with a team of people that I've connected with and we're working on a project we're all passionate about. I'm thoroughly excited to continue working on it and see where it goes.
Finishing college is a very scary thing, but with the communication skills, resource locating methods and team experience I've gained from Champlain, I'm confident that I can fulfill whatever role an employer needs me to do.
Carlos, Game Design MajorWoodbourne, NYDIVISION OF COMMUNICATION & CREATIVE MEDIA
"Champlain is a school where you dive right into your major. They give you the right classes so you know if you really want to be doing your major for a living. They give you inspiration for your career. My teachers are always offering office hours. They encourage us to come see them whenever we need help. It definitely gets away from the stereotype of a large college where you're just a number. There's no distance between the students and faculty.""Burlington feels right. There are so many things to do outside of class, including events downtown that can be used in school. I can go to see a local band then write about it for a class in my major. Burlington has become where I live, not just where I go to school. I fell in love with the place. Champlain seems as if it were meant to be here. It has become part of the city."
Jude, Management of Creative Media majorWilliamstown, MADIVISON OF BUSINESS
I was always interested in games because they were a big part of my life growing up. When I got to high school, I took Web Animation, where I learned gaming theory and Action Script II programming. I got really interested in how screwing up one little thing could make the entire thing not work.
For college, I started looking at Game Programming majors, and I'm definitely glad that I ended up here. All of my game teachers have been really supportive of me being in Game Programming. Everything I've done in my classes, I know I'll use in the future.
I'm really excited for Game Production I & II because I feel like that's when I'll first learn what I can really do. I'm also excited for my Capstone and being able to make a game with a set budget. I'll get to see what it will be like when I start making a game for myself. I can't wait to experience that and see if this is the right industry for me.
Kelly, Game Programming MajorDumont, NJDIVISION OF INFORMATION TECHNOLOGY & SCIENCES