Game Design
Are you ready to join the magic circle? Game designers create the space in which games take place: the magic circle. They design the gameplay experience, tell the stories and build the levels that define each game. In our Game Design degree program, you gain the knowledge, skill and experience you will need to work in the thriving computer and video game industry.
Express your creativity and your passion. Champlain's game design program is designed to create a well-rounded professional experienced in the theory and practice of developing a game. Students focus their passions on game design, level design, game writing, or game production and management. Course work emphasizes creative expression, group dynamics, excellent written and oral communication skills, production knowledge, visual and interactive aesthetics, conceptualization, and creative problem solving.
Teamwork is the key to success. Students enrolled in Game Art and Animation, Game Design or Game Programming work in a collaborative environment modeled on the video game industry. This team-based environment represents the convergence of the video game entertainment industry with emergent and immersive technologies, serious games, 2D- and 3D-art, animation, interactive storytelling and interface design. Students from all three programs collaborate throughout their four years at Champlain in production environments to create original 2D and 3D projects. The culmination of your education is a complete year-long project where you and your team take an original game idea from concept to gold master.
Join the future of mass media. In 2007 the computer and video game entertainment industry grew 6% to reach $9.5 billion. Added to the landscape are the growing number of jobs outside of traditional video game production. These positions utilize the same skill sets to create game-based materials used in a variety of industries from military, industrial, corporate, and medical training to advertising, marketing and other promotional media.
- Program Highlights
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Curriculum
First Year
First Semester:
- COR 110 - Concepts of the Self
- COR 115 - Rhetoric I
- MTH 120 - College Algebra
or MTH 220 - Algebra & Trigonometry - EGD 100 - Game History & Development
- GDD 111 - Visual & Digital Fundamentals
Second Semester:
- COR 120 - Concepts of Community
- COR 125 - Rhetoric II
- PSY 210 - Cognitive Psychology
- EGD 110 - Introduction to Game Design
- CIT 135 - Introduction to Computer Theory
Second Year
First Semester:
- COR 210 - Scientific Revolutions
- COR 220 - Aesthetic Expressions
- EGD 215 - Introduction to 3D Art
- EGD 202 - Game Technology I
- EGD 212 - Principles of Game Design
Second Semester:
- COR 230 - The Secular and the Sacred
- COR 240 - Capitalism & Democracy
- EGD 220 - Production I
- EGD 230 - Level Design
- ENG 260 - Survey of Drama
or SWE 140 - C++ I
or MGT 210 - Management and Organizational Behavior
Third Year
First Semester:
- COR 310 - Global Studies I: Technology and Development
- COR 320 - Global Studies II: Human Rights and Responsibilities
- EGD 300 - Game Technology II
- EGD 310 - Interactive Storytelling
or EGD 340 - Conceptual Game Design
or MGT 260 - Project Management & Team Leadership - GDES Specialization Elective
Second Semester:
- COR 330 - CORE 9
- COR 340 - CORE 10
- EGD 320 - Production II
- GDES Specialization Elective
- GDES Specialization Elective
Fourth Year
First Semester:
- COR 410 - CORE 11
- COM 330 - Small Group Communications
- Natural Science Elective with Lab
- GDES Specialization Elective
Second Semester:
- EGD 410 - Senior Portfolio: Game Design
- EGD 420 - Senior Production
- COM 220 - Ethics and Communication
- General elective
- General elective
BS Degree in Game Design
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Career Opportunities
2D and 3D game development in the video game entertainment and "serious" game industries, as well as other interactive media.
- Game Design
- Level Design
- Level Scripting
- Game Narrative Writing
- Game Production and Management
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Student Resources
- Faculty






















