Division of Communication & Creative Media

All the majors in the Division of Communication and Creative Media integrate academic excellence with strong professional skills, emphasizing innovation, creativity, technological expertise, critical reflection, and professionalism. You will gain first hand experience in and out of the classroom, studying with professionals in the field and engaging with our strong network of industry partners. Guided by Champlain's entrepreneurial spirit, each of the majors will help prepare you to think and act as empowered citizens of this media-engaged and interconnected world.

You will have the opportunity to experience professional settings through internships in Burlington, nationally, and abroad at our Montreal and Dublin campuses,  and beyond, as well as through the Emergent Media Center, the Champlain College Publishing Initiative, the Game Studio and the Build Your Own Business (BYOBiz) entrepreneurial program.

Undergraduate Majors

Broadcast & Streaming Media (BS)
Optional Specializations in this major:

Communication (BS)
Optional Specialization in this major:

Creative Media (BFA)
Specializations in this major:

Filmmaking (BFA)
Optional Specialization in this major:

Game Art & Animation (BS)

Game Design (BS)
Optional Specialization in this major:

Graphic Design & Digital Media (BFA)
Optional Specialization in this major:

Professional Writing (BS)
Optional Specializations in this major:

Public Relations (BS)
Optional Specialization in this major:

Undeclared: CCM


Emergent Media Graduate Degree Programs

MFA in Emergent Media

The Champlain College MFA in Emergent Media provides a personal and rigorous experience for creative thinkers looking to build rewarding careers around media, technology and design.

MS in Emergent Media

The Master of Science in Emergent Media is a 30 credit one-year program offered in Shanghai, China, designed to appeal to graduate students who wish to have careers producing and managing the collaborative process of the next generation of media content such as mobile apps, e-books and magazines, augmented reality and games.