Contact the Assistant Dean and Program Director, Amanda Crispel
Gameplay systems, narratives, levels, quests, puzzles, worlds. These are the areas of expertise for game designers. Equal parts a creative and analytical person and a builder, a Game Design major has a passion for mapping out and developing the gameplay that defines a player's unique game experience.
Game design comprises three distinct areas of the game production process. System Design establishes the foundational logic and mechanical plan for how a game operates and builds the mechanics that bring the world of the game into existence. Level Design creates the step-by-step experience and determines parameters of play on each level of the game world. Narrative Design develops the story, dialogue and characters, and implements how each of these functions within the game world. As a Champlain Game Design major, you will develop extensive game-design skills in your area of interest and build an impressive portfolio of collaborative work as you prepare to enter the game industry.
Through our Upside-Down Curriculum, you'll take relevant courses, including Game History & Development and Introduction to Game Design, in your first year at Champlain. This gives you an advantage of gaining hands-on knowledge about your major from the start. Build your portfolio using state-of-the-art technology resources at Champlain's new cutting-edge multimedia, 3D art and game production labs.
An important aspect of the Game Design major is the collaborative environment of our Game Studio, where Game Design majors work with their counterparts in Game Art & Animation and Game Programming as well as Management of Creative Media majors specializing in Game Management to build games from start to finish. The Game Studio replicates a professional game development setting to give you a firsthand understanding of how creative teams collaborate to develop individual game assets and coordinate them into a functional product. To see student work and find out more, visit gamestudio.champlain.edu.
The Sonic Art specialization focuses on immersion in technical aspects of sound and music production, including signal flow, mixing, mastering, compression and online delivery. Learn more about this specialization.
Study in Montreal, Canada, one of the world's largest game development centers—only 90 miles from our Burlington, VT, campus. With internship opportunities, the Montreal Game Summit, the Montreal International Game Developers Association, and a campus director with game industry experience, Game Design students have amazing opportunities to create strong connections. Courses in Montreal are taught by game industry professionals in collaboration with game faculty at the main campus. Explore our study abroad options.
Our students have the skills to obtain internships and employment anywhere. Our students have interned around the country, and many complete an internship while studying abroad in Montreal, Canada. See where our students have interned.
You will have the opportunity to present the game you create with your Game Studio team to recruiters from all over the East and Canada, including Square Enix/Eidos, Gameloft, Warner Bros./Turbine, Behaviour and Activision/Vicarious Visions.