Kyle Patterson is an experienced program management/production professional with expertise in mobile, console, PC, VR, AR, software, and tools development. He has experience in AAA game studios as well as smaller independent studios in hardcore, midcore, casual, and educational markets. Patterson has held various positions on game services/platform support, development, publishing, as well as games journalism and video production/live streaming.
Patterson is a Certified Scrum Master, Adjunct Professor, and graduate cum laude with a Bachelor's of Science in Management of Creative Media: Game Production Management.
(TLDR: Just a nerd into video games and tech!)
- International Game Developers Association (IGDA)
- Volunteer with Pasadena Humane Society
- Harry Potter: Hogwarts Mystery
- Disney Emoji Blitz!
- Cookie Jam
- Family Guy Another Freakin Mobile Game
- Vineyard Valley
- Panda Pop
- Cookie Jam Blast
- Juice Jam
- Star Wars: Commander
- Mad Max The Videogame
- Gauntlet: Slayer Edition
Champlain College prepared me for real world game development, which resulted in me getting job offers from Activision, Warner Bros Games, and Marvel Games before I had graduated.