Faculty Member Computer Science & Innovation 
Division of Information Technology & Sciences 
Game Programming 
Pronouns He/Him/His
Education University of Ontario Institute of Technology, Master of Science
Areas of Expertise
  • 3D Math, Graphics, Animation & Systems Programming
  • Augmented Reality
Connect Online LinkedIn


Originally from the Greater Toronto Area, Canada, Daniel Buckstein holds degrees in Computer Science and in Game Development & Entrepreneurship. He has a keen interest various areas of mathematics, including calculus and linear algebra, which carry over to computer animation algorithms and graphics programming. His other development interests include low-level game engine and tool design, virtual reality, and augmented reality; these have been demonstrated in both industry and academic contexts. His passion for programming intertwines with his passion for teaching and he is always looking for innovative and fun ways to deliver course content.

Recommended Reading, Listening & Viewing

Ray Tracing in One Weekend

You're doing great!
Daniel Buckstein
Daniel Buckstein, Adjunct Instructor

More Faculty in Division of Information Technology & Sciences

Syed Ali
Assistant Professor
Sarah Beno
Assistant Professor
Tomas Castrejon
Adjunct Instructor
Adam Goldstein
Program Director, Academic Director Leahy Center for Digital Forensics and Cybersecurity
Ali Hadi
Computer and Digital Forensics Program Director, Leahy Center Research Director
David Kopec
Associate Professor, Co-Program Director of Computer Science
Michael Opperman
Associate Professor
Kaitlyn Opperman
Adjunct Instructor
Velpula Grace Anisha Paul
Adjunct Instructor
Scott Stevens
Dean, Division of Information Technology & Sciences
Michael Weinberg
Adjunct Instructor
Eric Winebrenner
Adjunct Instructor
Katheryn Wright
Professor of Interdisciplinary Studies and Digital Humanities; Director of Study Abroad

More Inside Academics