The Game Art major is a visual art program focused on the creation of 2-D and 3-D art and animation for real-time, interactive game media. Through project-based coursework, students hone the artistic, technical, and collaborative skills that will open the doors to a successful career as an artist in a studio environment.

Our Upside-Down Curriculum puts you in Game Art classes beginning in your first semester. That means more time to practice, more time to refine your work, and more time to impress our industry contacts.

Learning Outcomes for Game Art

This curriculum is an example of possible courses in this major. Always check the college catalog for the exact requirements.

    • EGD 102 Game History
    • ART 120 Art History: Survey of Western and Non-Western Art
    • FRM 138 Engaging With Complexity: Arts & Hum.
    • ART 125 Figure Drawing
    • ART 105 Concept Art 1
    • GAA 205 2D Game Engines: Art & Animation
    • MOD 100 3D Modeling & Texturing Fundamentals
    • ANM 175 3D Animation Fundamentals
    • GAA 210 3D Game Engines: Art & Animation
    • GAA 415 Senior Portfolio: Game Art
    • EGD 420 Game Studio III
  • Choose 1 or more from this list:

    • 3D Modeling for Games – Props
    • 3D Game Environment Art
    • 3D Character Modeling
    • 3D Animation for Games
    • Technical Art