A successful game designer can adapt quickly to new technology and develop new ideas in the face of changing trends. Working on a team to meet studio deadlines, game design professionals must be effective communicators with strong time management skills.

Our Upside-Down Curriculum allows you to begin taking your Game Design classes beginning in your first semester, giving you four years to hone these professional skills and practice game design work.

Learning Outcomes for Game Design

This curriculum is an example of possible courses in this major. Always check the college catalog for the exact requirements.

    • EGD 102 Game History
    • FRM 128 Global Contexts: Arts & Humanities
    • FRM 138 Engaging With Complexity: Arts & Hum.
    • GMD 100 Visual Communication for Game Design
    • GMD 110 Introduction to Game Design
    • GMD 120 Creativity and Play
    • CSI 140 Introduction to Programming —OR— UXD 215 Creative Code I
    • GMD 200 Game Technology I
    • GMD 300 Game Technology II
    • GMD 210 Principles of Game Design
    • GMD 240 Level Design
    • GMD 310 Applied Ludology
    • GMD 410 Senior Portfolio: Game Design
    • EGD 420 Game Studio III