Meet Our Faculty

John Boyd
Associate Professor

Gameplay Design, Level Design

Amanda Crispel
Professor of Game Design

Game Systems Design, Game Design for serious games

Christopher DeGuise
Adjunct Instructor

Computer Science, Game Development

Game Design, Game Development...

Certified Scrum Product Owner, Certified ScrumMaster, Free and Open Source Software...

Timothy Hamel
Adjunct Instructor

Game Design, Game Development Process

Human-Centered Design, Emergent Technologies...

All areas of interaction design from user interface design to custom game controllers, Practicing artist: Currently exploring laser cut block printing

Nicholas Kornek
Adjunct Professor

Game Design, Game Programming

Dean Lawson
Associate Professor

Game Programming, Game Design

Jin Liu
Assistant Professor of Game Design

Game Design Principles, Creativity, and Play-Based Learning, Interactive Media, Serious Games, and Experiential Learning...

Joseph Manley
Associate Professor

Unity Game Engine: rapid prototyping, C#, creative problem solving, Unreal Game Engine: rapid prototyping, Blueprints, creative problem solving

Shannon Mitchell
Adjunct Instructor

Game Production, Games For Change...

Kevin Neibert
Adjunct Professor

System Design, Gameplay Design

Game Production, Project Management

Game Programming, Virtual Reality...

Game Development, Game Production

Creative Writing, Rhetoric and Information Literacy...